BENJAMIN GLASSER

Work

Learn

Play

Info

dfds

Role: Game and Interface designer

Time: Spring 2022 // Creative Tech 2


Flappy Mantis

Building for play

Tools: Processing, esp32, cardboard platform, mantis

dfds

Role: Observer, Designer

Time: Spring 2022 // Interactions


The Obfuscator

Data collection obfuscation device

Tools: Observations, SuperCollider, Raspberry Pi, Book, Blender

dfds

Role: Data collector and analyzer

Time: Spring 2022 // Creative Tech 2


Darnell <3 Data

The mediated extension of self

Tools: temperature sensor, light sensor, sound sensor, p5js, esp32, AdafruitIO, Darnell

dfds

Role: Programmer, 3D Modeler

Time: Spring 2022 // Creative Technology 2


The Perseverance Of Life

Conceptuallizing and building a webhosted 3D digital space

Tools: Blender, Aframe (Three.js)

dfds

Role: Videographer, Editer

Time: Spring 2022 // Expanded Cinema


On Nostalgia

Film exploration on nostalgia and memory degredation

Tools: TouchDesigner, After Effects, Premiere, DLSR, IPhone

dfds

Role: Interviewer, Researcher, Designer, Team Member

Time: Spring 2022 // Interaction Design


Abra Collabra

Making your collaboration problems disappear

Tools: Miro, Illustrator, XD

dfds

Role: Engineer, Creative Coder

Time: FALL 2021 // Creative Technology


Plantasia

Custom Musical Instrument

Tools: Arduino, Capacitive Touch MPR121, Processing, Succulent, Banana, Lemon, Rosarita Vegetarian Refried Beans

dfds

Role: Designer

Time: FALL 2021 // Dev Studio 2: Texts


Writing Systems

Exploring writing systems and the materiality of visible language to explore the ways in which a text’s embodiment can influence its rhetorical, structural, and experiential dimensions

Tools: Touchdesigner, After Effects, Cinema4D, Photoshop, Augment App

dfds

Role: Prototyper, Group Member

Time: FALL 2021 // GradLab 2


Strategic Prototyping

What is a prototype?

Tools: Raspberry Pi, Arduino, SuperCollider, AfterEffects, Illustrator, ProCreate, Paper

dfds

Role: Self-Directed

Time: FALL 2021 // Dev Studio 2: Texts lab


Visual Lab

Text based studies and explorations

Tools: InDesign, Illustrator, Photoshop

dfds

Role: Creative Coder, Game Designer

Time: FALL 2021 // Creative Technology


Machine Learning Asteroid Game

Anything is an interface

Tools: ML5, P5.JS

dfds

Role: Creative Coder

Time: FALL 2021 // Creative Technology


Hedgehogs!

Representing Natural Systems In Code

Tools: P5.JS

dfds

Role: Self-Directed

Time: FALL 2021 // Dev Studio 1


Systems

An exploration of drawing, mapping, and systems

Tools: Photo Scanner, Photoshop, Illustrator, P5.JS

dfds

Role: Speculative Futures

Time: FALL 2021 // GradLab1


Emergent Conditions

Creating a city

Tools: Illustrator, Cinema 4D, Photoshop, Photography, Procreate

dfds

Role: Creative Coder

Time: FALL 2021 // Creative Technology


Flower Moiré

Using randomness and Perlin noise to create organic shapes

Tools: P5.JS

dfds

Role: Creative Coder

Time: FALL 2021 // Creative Technology


Buzz Buzz

Non-Linear motion with sound and images

Tools: P5.JS

WRITING